Gameplay Token ($ROL)

In addition to the primary $ROC governance token, there is a separate Blockstars core gameplay token, called $ROL.

The reason for having two tokens is simple - as any game developer who has worked on in-game economies with "soft" & "hard" currencies knows, in-game inflation is virtually inevitable, especially for a soft currency. Consequently, to avoid an inflationary effect on the primary $ROC token, the in-game, day-to-day Play-to-Earn currency has been separated out as its own token.

$ROL Utility

The $ROL token is used for all day-to-day activities, and is the primary currency earned for core gameplay activities. These include:

  1. Paying for Concert Venue rent.

  2. Paying for Building upgrades.

  3. Paying for Game-Owned Recording Studio fees.

  4. Paying for Player-Owned Record Label % Cut.

  5. Paying Blockstars' Minimum Wages & % Cut.

  6. Earning income from Busking.

  7. Earning income from Gigging.

  8. Earning income from Singles sales.

  9. Earning income from Album sales.

Additionally, $ROL increasingly has utility outside of the game itself. For example, in late April 2022 and running into May of 2022, we ran a raffle in which holders of $ROL were able to purchase raffle tickets for $ROL. The prize pool was worth over 200 $SOL (~$20,000 USD), and resulted in over 7% of the circulating supply being sunk in a matter of just 2 weeks. Holy inflation controls, Batman!

Thanks to the success of the raffle, we will be introducing additional, external, $ROL sinks to control for inflation and provide additional utility and value for holders.

Inflation Controls

Without controlling for it, inflation is inevitable, especially as the game becomes more and more successful (the more players there are the more $ROL will be in circulation). In recognition of this, we are designing the game from the ground up to ensure that $ROL retains significant value as the day-to-day Play-to-Earn currency - in fact, if structured carefully, $ROL should in fact increase in value as more and more players enter the ecosystem. Here's why:

  1. First and foremost, the development team is not planning to generate any revenue - zero - for itself from $ROL transactions. The sole purpose of $ROL is to reward players for their daily gameplay (the game development team will be taking a low-single-digit % cut from all $ROC-based transactions to fund continued development of Blockstars).

  2. Secondly, to control day-to-day inflation, there are significant $ROL sinks built into the game:

    • Every single $ROL transaction between a player and the game (e.g. paying for the Recording Studio fee, upgrading Record Labels, paying a Blockstar's Minimum Wage or % Cut, and so on) has a $ROL cost associated with it.

    • Just like in real life, Taxes must be paid. There are initially two main taxes: Income Tax and Property Tax. Both are progressive taxes, meaning that the more income is generated or the more valuable a property is, the higher the tax rate will be, thereby also ensuring a more level playing field for new players just getting started and long-time players with maxed out Record Labels. Over time, additional taxes will be added as new types of assets (e.g. Land) or income classes (e.g. Royalties) are added.

  3. And finally, to ensure that $ROL continues to maintain & grow in value, it will always be exchangeable in-game for $ROC (and over time, on third-party exchanges as well). As part of the $ROC token allocation, a liquidity pool will be maintained for the explicit purpose of allowing players to convert $ROL into $ROC at any time, in order to convert in-game activities into real-life earnings. The exchange rate of $ROL to $ROC will be determined by a variety of factors, but most notably by the levels of both tokens in circulation, adjusted for momentum (i.e. is circulation increasing or decreasing). To fund the $ROC:$ROL liquidity pool and maintain a steady supply, a % of the initial $ROC allocation, as well as a % of all $ROC transactions, will be set aside. Additionally, players can stake, for a yield, some or all of their $ROC holdings to fund the $ROC:$ROL liquidity pool.

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